List of Panopto’s TOP Burning Questions & Solutions

Instructors & Students

We know there are times when we are not available to answer your burning questions about Panopto. Whether your questions are for students using Panopto or for yourself as Panopto relates to your course.

Here are the most common questions and solutions for using Panopto at WCU

Helpful Educational Technology Links – Spring 2019

Main overview of new functions now available in WCU’s Blackboard Environment:

What’s new in Blackboard for 2019 

Links to additional posts (which include instructions) for each new/upgraded tool in Blackboard:

Instructors Who are New to Blackboard

Commonly Requested WCU Blackboard Services 

Commonly Requested Features for Panopto, our Video Recording and Streaming Platform

Are you interested in in-class Polling, formative assessment or interactive discussions?  You might want to try using PollEverywhere.

Interested in learning more about how to use Microsoft Products in the classroom? Try the online courses in the Microsoft Educator Community.

Blackboard’s Updated User Learning Site can be found here.

CFC Hosting Educause Encore Event

For More Information About the Event Go Here
Hunter Library Room 156 Drop In

March 5

  • Noon – The Role of Learning Engineering for Next-Gen Learning Technologies
  • 12:45 pm – What We Know About Online Leadership
  • 1:30 pm – A Strategic and Collaborative Approach to Online Education Compliance
  • 3:00 pm – Senior Academic Technology Officer Roles
  • 3:45 pm – Faculty Development and Engagement
  • 4:30 pm – Accessible Interactive Simulations

March 6

  • Noon – Exploring, Conceptualizing, and Navigating the Digital Learning Environment
  • 12:45 pm – Accessibility and Universal Design for Learning
  • 1:30 pm – Design Symposium for Dream Classrooms: Rethinking the Space Conversation
  • 2:30 pm – Learning Sequence Building Blocks: A Collaborative Design Tool
  • 3:15 pm – Rethink Peer Review: Hands-On with Purdue’s Circuit App
  • 4:00 pm – App Smackdown! A Battle Royal of Education Technology

For more information, contact Jonathan Wade

Virtual Reality Room In Hunter Library

Virtual Reality (VR) Room in the Library

As part of its Scholar Studio initiative, Hunter Library’s has created and now expanded the Virtual Reality (VR) Room offerings.  Its new location, HL 184, is located beside the library electronic classroom (HL 186) and was previously the Interlibrary Loan office.

The goal of the Hunter Library’s VR Room, like that in the Scholar Studio, is to bring patron-centered makerspace technology to faculty, staff and students.  The VR Room’s mission is to raise awareness of new and emerging virtual reality technologies in education.  This service is targeted towards members of the university community, primarily faculty and students.   Reservations for each station are required at  Once the confirmation email is returned acknowledging your agreement on the terms and conditions, the controllers for the station can be checked out at the Circulation Desk.

The VR Room will have 5 stations.   Come explore the equipment and experience the state of the art virtual reality technology!   The room currently has two Oculus Rift stations and one PlayStation 4 VR station.  We will be adding two HTC Vive stations in the near future.  These devices come with a large amount of free software and plans are in the works for ordering more titles.  Your input is welcome as we explore this new educational technology for WCU.

The library also has two Oculus Rift headsets available for checkout for those with their own high-end computers.   Other VR equipment available from the library includes 2 Ricoh Theda 360 cameras, a GoPro Fusion Action camera (coming soon), and several Google Cardboard headsets that are available for a weekly checkout period from the circulation desk.