There have been some exciting upgrades to Blackboard using Panopto tools.
In order to take advantage using Panopto video in your course there are a few steps to configure your course for Panopto.
Here is a quick start quide to help get your started:
Main overview of new functions now available in WCU’s Blackboard Environment:
What’s new in Blackboard for 2019
Links to additional posts (which include instructions) for each new/upgraded tool in Blackboard:
- Noon – The Role of Learning Engineering for Next-Gen Learning Technologies
- 12:45 pm – What We Know About Online Leadership
- 1:30 pm – A Strategic and Collaborative Approach to Online Education Compliance
- 3:00 pm – Senior Academic Technology Officer Roles
- 3:45 pm – Faculty Development and Engagement
- 4:30 pm – Accessible Interactive Simulations
- Noon – Exploring, Conceptualizing, and Navigating the Digital Learning Environment
- 12:45 pm – Accessibility and Universal Design for Learning
- 1:30 pm – Design Symposium for Dream Classrooms: Rethinking the Space Conversation
- 2:30 pm – Learning Sequence Building Blocks: A Collaborative Design Tool
- 3:15 pm – Rethink Peer Review: Hands-On with Purdue’s Circuit App
- 4:00 pm – App Smackdown! A Battle Royal of Education Technology
For more information, contact Jonathan Wade
Virtual Reality (VR) Room in the Library
As part of its Scholar Studio initiative, Hunter Library’s has created and now expanded the Virtual Reality (VR) Room offerings. Its new location, HL 184, is located beside the library electronic classroom (HL 186) and was previously the Interlibrary Loan office.
The goal of the Hunter Library’s VR Room, like that in the Scholar Studio, is to bring patron-centered makerspace technology to faculty, staff and students. The VR Room’s mission is to raise awareness of new and emerging virtual reality technologies in education. This service is targeted towards members of the university community, primarily faculty and students. Reservations for each station are required at https://wcu.libcal.com/reserve/VR. Once the confirmation email is returned acknowledging your agreement on the terms and conditions, the controllers for the station can be checked out at the Circulation Desk.
The VR Room will have 5 stations. Come explore the equipment and experience the state of the art virtual reality technology! The room currently has two Oculus Rift stations and one PlayStation 4 VR station. We will be adding two HTC Vive stations in the near future. These devices come with a large amount of free software and plans are in the works for ordering more titles. Your input is welcome as we explore this new educational technology for WCU.
The library also has two Oculus Rift headsets available for checkout for those with their own high-end computers. Other VR equipment available from the library includes 2 Ricoh Theda 360 cameras, a GoPro Fusion Action camera (coming soon), and several Google Cardboard headsets that are available for a weekly checkout period from the circulation desk.